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Full Version: [Problem] I'm trying to make Ripper Roo playable
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Hello,

Having discovered this forum, I was strongly interested in this method which allows to make the bosses of the game playable.
So I tried to make my favorite character playable. I managed to import his models in the game (Ripper Roo from the first game) and I replaced the animation file of Crash Bandicoot by the boss one. But the problem is that it has no animation, except when it doesn't move.
It doesn't spin either.

[Image: cQONayY.png]
Idle animation (Good)

[Image: 8tHolCK.png]
Run (T-pose)

[Image: W7lmXuM.png]
Jump (T-pose)

I would like to know how to do that? Or, if possible, someone who could do it?

Thank you for your understanding.
(15-10-2020, 02:04 AM)Koro_Shisana Wrote: [ -> ]I replaced the animation file of Crash Bandicoot by the boss one
this is the problem like a 100 percent there are things in the crash animation file for the spin and jump that ripper roos doesn't have