03-09-2018, 03:06 PM
I've started work on trying to make some kind of level editor for the NST, I've managed to get it to a point where it can change the position of crates in any level and save the modified positions to a custom IGZ file while can be imported into a level archive, but it's still very early days and needs a lot more work (and I just had another major hard drive corruption which will slow me down a bit) but it does actually work as intended, so I made a video showing what I've got so far. Will update this thread as I continue to make progress with it.