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N. Sanity Beach RMAL MODE
#1
UPDATE: I recently released a video of mine completing the modded level and getting the gem 
 

Hello, I'm BlaZeMaN and this is my first post on thewarproom.  I recently made my personal take of a mod for N. Sanity Beach. Now I am aware there's already a hard version made and posted by ARD. My mod isn't necessarily too difficult but contains more of a discovery, patience and (in a few areas) tricky feel to it. 
You'll see for yourselves in here: http://www.mediafire.com/file/pb81k2sie1...h.zip/file
Also, I've made a few Word files containing the Crate type coordinates for the level here:http://www.mediafire.com/file/65c18ddr7q...inates.rtf as well as the coordinates that exist and/or have been altered for my version of the level here:http://www.mediafire.com/file/naid4yxdxq...inates.rtf.


To start the mod successfully after you download it (Assuming you installed Neo_Kesha's pak Explored too):
1.)Make sure you keep the original and the modded paks in different folders beforehand
2.)Navigate to the “archives” folder of your game installation (...\Steam\steamapps\common\Crash Bandicoot - N Sane Trilogy\archives), select it and click OK (Yes, I copied that and moderately the following steps from ARD's N.Sanity Beach thread) .
3.)Wait! The patch will take a while to be applied because level archives are big files. The NST Explorer won’t tell you when it’s done but if you have a look in the archives folder you can see the pak files being updated. Once the file has been saved (L101_NSanityBeach.pak, other paks may be presented later), the mod has been installed and it’s safe to run the game. If you’re unsure just wait 5 minutes after starting the patch and that should give it plenty of time to finish. The previous versions of those pak files will be backed up automatically and saved as pak.patch_bak files.
4.)Open the N. Sane Trilogy and start a new game in Crash 1 or load N. Sanity Beach (Hints and such will be updated later). You’ll know if the mod has installed successfully because a single bounce crate (instead of 2 bounce crates and a Question mark crate) will exist in the start of the level.

If you're interested in modding this game in some way for yourself, I'll give you a couple of links regarding tools made by other fellow creators from this community or general:
1.) NST pak Explorer by Neo_Kesha(Highly recommended): https://yadi.sk/d/0Ytfg3ca3YjtTN
2.) HxD by mh-nexus(Highly recommended): https://mh-nexus.de/en/hxd/
3.) Cheat Engine from cheatengine.org(Highly recommended):https://www.cheatengine.org
4.) NST Level Selector by ARD (A nice alternative for loading the levels as you please): https://thewarproom.com/showthread.php?tid=44
On a side note, I thank everyone who offered me some tools to get me started in modding this game for real but most importantly ARD and their youtube video that pushed me to work without hesitation: 
 . I got more projects in the works but for now, I hope this will do.
AlfyGame and ARD like this post
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