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Hello
#1
Thought I should post something here because I'm not sure anyone really knows who I am. My name's Adam, I usually go by ARD online, or Cogmonkey because three letter usernames are never available. I've been playing Crash Bandicoot games since the age of 5 or 6 and have always been a big fan. My first experience of the online Crash community was around the Titans era when I first signed up to the Crash Mania forums. I was never very active there but I remained a dedicated lurker through the dark years and there's been a Crash Bandicoot forum shaped hole in my heart since that place closed down, hence the existence of this site. My main involvement with gaming communities so far has been that of LittleBigPlanet (something about PlayStation mascot platformers that appeals to me I guess) which appeared right around the time that MOM was released and Crash went quiet so that's largely what's kept me busy online the last few years. But Crash is back now and after years of wishing I had more people to talk to about Crash Bandicoot, I seem to have found myself back amongst some of the names I remember from 10 years ago and I'm looking forward to seeing what's next for Crash as a series and as a community, especially now that Crash is on PC and modding is a thing.

Woah!
madmarsrocks and Steakuai like this post
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#2
Hello, ARD! Thanks for the forums.
...and the mods.
I'm an evil scientist, what do you expect? This isn't a game, you know...

The views in my posts, signature, and other content do not reflect the views of my employer.
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#3
Nice Smile
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#4
Nice forum
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#5
Hello my name is zombly i am the biggest crash bandicoot fan in the world!!!
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#6
Hello! My nickname is Neo_Kesha, live in Russia and study in university. My master dream is game development, so i program since 7 years old. Love games, and Crash Bnadicoot series, of course. Been in modding since 2013, i think? When i've made Twinsanity BD\BH repacker in cooperation with Drui7. Then i've made few years ago Twinsanity Editor, which is frozen now, cuz, duh. Was working on NST when it came out on PC. Took aluigi's BMS script as NST repacker basis, fixing some problems of older script and adding repack feature. Now working on new release of IGZ Editor, so we could make more stuff.
As you can see, very interested in NST Moddig. I also appreciate work of COGMonkey. You've reached big heights in level editing!
Spykerwolf and madmarsrocks like this post
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#7
Thank you for everything, Adam!
BTW I admire your logo ^_^
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